AI Insights · Timothy · October 2021
Top 5 Snake Games on iOS in Luxembourg for Q3 2021
A detailed look at the performance of the top 5 snake games on iOS in Luxembourg during Q3 2021, based on Sensor Tower data.
The third quarter of 2021 saw varied performance among the top 5 snake games on iOS in Luxembourg. Here’s a detailed look at how each app fared in terms of weekly downloads, revenue, and active users.
Gravity Noodle had an interesting quarter with a notable peak in weekly downloads mid-July, reaching 439 downloads. However, this number gradually declined, ending the quarter with just 10 downloads in the last week of September. The app's weekly revenue showed sporadic earnings, peaking at $46 in the week of July 19 and maintaining low figures afterward. Active user numbers also followed a downward trend, starting at 357 in mid-July and dropping to 10 by the end of September.
slither.io experienced relatively stable performance. Weekly downloads fluctuated, peaking at 137 in late July and maintaining a steady range between 43 and 116 downloads for most of the quarter. Revenue saw a notable spike to $44 in early August but generally hovered around $10 to $21 in other weeks. Active users remained robust, peaking at 794 in early August and closing the quarter at 567.
Snake.io - Fun Online Snake saw consistent download numbers, with a peak of 74 in early August. Revenue remained modest throughout the quarter, with a notable increase to $29 in mid-August. The app's active users showed a steady trend, peaking at 254 in early September before settling down to around 171 by the end of the quarter.
WormsZone.io - Hungry Snake had a minimal performance in terms of downloads and revenue. Downloads peaked at 12 in early July and saw occasional small spikes. Revenue was mostly negligible, with minor earnings in a few weeks. Active users, however, showed a slight upward trend, peaking at 36 in early July.
Snake Arena 3D: Battle Rivals! had a quiet quarter with minimal activity. Downloads peaked at 9 in early August but generally remained low. Active users showed a similar trend, peaking at 30 in late June and dropping to 10 by early September.
These insights are based on Sensor Tower data. For more detailed information and further insights, visit Sensor Tower.